Thursday, May 22, 2014

Some DeepWars Ancients

Recently I have returned to painting up my Deep Wars models.  Notably, I am signed up to demo a game at an upcoming convention in July, so I need to have all my starter sets ready to play by then!  I already have the Scaly Horde starter painted (previously) and have gotten some good progress started on the Ancients starter set.  I present the Assault soldier, Technologist, and the acolyte of the ethers:


Some closeup shots of the individual figures:

Assault soldier:
Technologist:
Acolyte of the Ethers:

I tried to follow the box art for the most part on these ones.  The dark gold scheme was pretty tricky, but I am pleased enough with the result to stop tinkering with it.  These are very nice sculpts, but they are quite slender and I find in places the details are not too deep, so you have to be careful and keep your painting neat to avoid losing the details - the most tricky part were the shoulder pads for the Assault soldier.



I hope you like them!




Sunday, April 13, 2014

Some civilians... with a bear!

Time for something a little different.  I decided to paint up some civilians.  In this case I made a begging troupe with a dancing bear.  The bear and the pipe player are from Pro Gloria Miniatures and the beggar and guitar player are from Lead Adventure Miniatures. I would like to think of them as a ragtag group of washed up entertainers.  Perhaps the poor legless chap used to be the pipe player for the bear, but one day the bear got hungry and/or tired of dancing.  They were quite fun to paint up, and I must say the Pro Gloria figures are a pleasure to paint up, along with the always-entertaining LAM stuff.

Here is the group, along with them performing in front of the Merchant's House:



Here are a few more closeups on the group as well:




I should add that Pro Gloria is planning on eventually running a kickstarter for hard plastic landsknecht soldiers.  Based on the quality of their metal figures, I think this is something that will be a very nice product for both historical gamers, and human fantasy gamers as well - they will likely be great alternate troops for warhammer empire players.

Hope you like the Bear Beggars.


Wednesday, April 2, 2014

Tabletop World Merchant's House

Tabletop world recently ran a painting competition.  While I had visions of an elaborate diorama, real life with young children saw me complete but a single building.  It was nice to get the building painted though, and it will make a nice addition to my table, along with the windmill which I have also finished.

As I said before, these things practically paint themselves... very enjoyable.  I have not fully finished the interior yet, but the exterior is pretty much finished.





You can see my entry along with many more over at the Tabletop World facebook page.  Feel free to "Like" my photos in the contest.  Though truth be told, there are many entries more skilled than mine.  I am still happy with the results, however.



Friday, March 21, 2014

Clan Kraven's additions

I have made a bit of progress on my rats.  Firstly, I based all of the old figures I had painted years ago.  I find it quite striking the difference that a bit of sand and static grass can make.  I would say they almost look presentable, lol.  The basing job for most of them was quite simple - glue some sand, paint it brown/grey shades, glue on some yellow/dead grass.  A few if them had some other bits added - broken balsa wood, hirst arts ruined bricks. 

My assassin adept got a bit better treatment though.  I used a hirst arts barrel, and pinned him in a jumping pose from the barrel.  It looks more assassin-esque if you ask me. I just hope my mordheim opponents don't insist that he can't hide behind a low barrier now!




In addition to this, my wizard's spell is "Children of the Horned Rat" which grants up to 3 giant rats to your team at the start of the battle.  I figured this warranted painting up a few giant rats, as they will be included in each match.  I chose to paint mine in a white scheme, since they are "magical"


 

Next up, my warband has played a few battles and accumulated a few coins, so now they can afford a fearsome rat ogre!  This guy is still a WIP - some more highlights are required, and the basing is not yet finished.  Nevertheless, I am pleased with him thus far:




I hope you enjoy them!  Gaming night is tomorrow, so I look forward to trying out the big beastie.



Thursday, March 20, 2014

Yet more Samurai Goblins

Another batch of the magnificent Bob Olley's samurai goblins!  I finished these a while ago, but it took me a while to get the camera out for some pictures.  I have taken a bit of a break from the samurai scheme to focus on some more Mordheim rats, which I will post later.

But first, onto the gobbos!






And a couple individual shots:





Once again, loads of fun to paint.  These figures might be over 15 years old, but they still look great.



Thursday, February 20, 2014

More Samurai Goblins

Another quick post to share some more finished samurai goblins.  Here we have a warmonger and a base of goblins.  Again, very fun to paint up, and to experiment with some different skintones.  I have two more that are a WIP, hopefully to be finished this week, and then I will leave the samurai goblins for a while to work on some other projects.


Hope you like them.  I will try and give them some nice basing in the future as well.

Monday, February 17, 2014

Clan Kraven's first battle - Mordheim AAR

I suppose I should introduce you a bit more to my Mordheim warband.  Here is the introductory prose I wrote up for them:

Lord Sneekz fumbled at the chain fastening his cloak, he could feel the yellow beady eyes of the rats on him. Clearing the phlegm from his throat, he addressed the horde,

"Fellow Children-Rats of the Mighty Horned One! Cursed man-things and green-things and Fat-Short-things are trying to steal-claim the shiny treasure-stones that are our inheritance!

Who will brave-venture to sneak-steal into the cursed city to bring-retrieve the mighty treasures back to our glorious clan?"


Silence descended on the audience as the rats looked sheepishly around them, waiting for one to gain the courage to volunteer. A panicked Skaven released his fear musk, the pungent aroma putting the whole audience on edge.

Rolling his eyes, Sneekz nodded to his Black guard. Whips cracked and rats shrieked as "volunteers" were chosen from the group.

"Most good-great! Our mighty warrior-slave rats will bring much success-victory to clan Kraven. The city-ruin of Mordheim will herald our ascension!"


Clan Kraven is a subservient clan to clan Eshin, sending out its assassins and scouts to do the great Eshin's bidding.  Lord Sneekz, twice as paranoid and thrice as cowardly as your typical skaven (in close combat, at least) has sent his minions to Mordheim to bring him treasure and glory.  My starting warband is as follows:

Gutterklaw (Assassin Adept).... 105gc
Fighting Claws, Helmet

Skritch (Black Skaven)..... 65gc
Flail, Helmet

Skratch (Black Skaven)..... 100gc
Weeping Blades, Helmet

Greytail the Fumbling (Sorcerer)..... 60gc
Club, Sling, Helmet, Dagger

Stranglifink (Night Runner)..... 25gc
Sling, Club, Dagger

Stabbak (Night Runner)..... 32gc
Sling, Sword, Dagger
Henchmen:

The Broken Tails (Verminkin x3)..... 69gc
Club, Dagger

Kraven Fodder (Verminkin x2)..... 44gc
Sling, Dagger

 

Clan Kraven's first battle was against the Orcs of Knurr.  Their warband is as follows:

Dalruk White-Eye (Orc Boss)....................125 gold
Sword, Shield, Light Armour, Helm

Karrok the Despoiler (Shaman)..................50 gold
Great Sword

Redluk Gnarlmane (Orc Big 'Un)...................80 gold
Great Sword, Light Armour, Helm

Drasht Fellmark (Orc Big 'Un)...................110 gold
Sword, Shield, Light Armour, Helm, Crossbow

Gnasha (Orc Warrior)....................60 gold
Sword, Shield, Light Armour

Krokh (Orc Warrior)....................40 gold
Sword, Shield

Franklin (Orc Warrior)....................35 gold
Battle Axe, ShieldThe following is a tale of their encounter.


"Lord Sneekz has sent-given a message, there are rumour-tales of wyrdstone in the northeast quarter!"  Stranglifink twitched his nose nervously as he shared the orders with Gutterclaw.  The assassin said very little, but was quick to lash out if he was displeased.  With a commanding shriek, the band of ratmen fell in as they sidled along alleys and ruins.  As they approached a ruined watchpost, Greytail (the Fumbling) stopped.  

"The wyrdstone, it's here-there!" The wizened rat pointed a bony finger towards several ruined buildings.  A faint green glow emanated from the shadows, betraying the presence of the magic stone.

 "Not-its-not the only thing-enemy here.  Green-things!" Stabbak the Night Runner squeaked as he pointed excitedly towards a hulking band of orcs.  The craven reek of fear musk pierced the stale city air...


Dalruk White-eye cuffed one of his boyz across the back of the scalp.  "Yooz sed dems mejic roks woz in deez partz maggit.  Weez bin turnin stonez an' smashin' houses wot fer hours an aint findz nuttin!"

The clamour of Dalruk's knuckles rapping on iron was silenced as a deafening shriek filled the air.  The murine call was not one of despair, but a powerful magic, summoning powers to his bidding.

"Dats wun uv dem ratties shamanz boss.  Sounds like deys cryin fer 'elp, hur hur.  Mebbe weez shuld go give em sum, eh boss?" Karrok the Despoiler, the magpie orc shaman smiled a toothy grin.

"Indeed.  Ize bin 'ankerin fer a good krumpin.  An deez ratties wot knows wer dem majik roks iz 'idin.  Ize say weez 'ave a wurd wiv em, den take der shinies, hur hur.  Boyz, form up!  Time ter show 'em wots WAAAAGH!"

Start of battle.  Scenario is Wyrdstone hunt with three wyrdstone shards being placed among the ruins.  Greytail casts "Children of the Horned Rat" and successfully summons three giant rats to join there warband for the duration of the battle.  The starting deployment:


With a series of whistles and clicks, Gutterklaw positioned his rats.  Having seen the greenskins first, the rats seized the initiative to race towards the precious wyrdstone.  Their natural speed allowed them to cover a great amount of ground in little time.  As they scrambled towards the buildings, the orcs took up positions near the rubble at their end of the street.  Redluck Gnarlmane, one of the orc Big'uns circled to the right were a ruined building housed a valuable shard of magical stone.


Drasht Fellmark, an orc Big'un tried a test volley aimed at the cloaked skaven assassin, but at such a long range, the bolt stuck to a piece of charred lumber in the street, harming nobody.  In turn, the skaven scrambled closer, those armed with slings clamoring to find a vantage point from which they might rain death on the intimidating greenskins from afar.  The rats on the right flank raced towards the stone tower, eager to grab the unprotected piece of wyrdstone.

Hoping to avoid being pinned by the crossbow fire, Gutterklaw urged the closest rats to break cover and head towards the decrepit building where Redluck was lurking.  He would not take the shard uncontested!  Seeing the rats coming, Redluck muttered to himself, "Iz me lukky day!  Lookit dem rattiez comin straight to my big choppa!"  Patting his two handed axe, he hauled himself up onto the building, waiting for a rat to come close enough...

Meanwhile, on the main street, Karrok's eyes began to glow green.  Focusing his gaze on the closed rat, a lowly verminkin armed with a club, a powerful surge of green energy shot from his forehead (successful cast of zZap!).  The green energy engulfed the rat who let out a gargled shriek as he slunk to the ground, blood oozing from every orfice as his legs twitched slowyly (out of action).  The orcs had struck first blood!


As the orcs celebrated raucously,  Skratch the black Skaven the opportunity to grab a shard of wyrdstone, while urging the group of giant rats to charge the clustered orcs.  As the rats closed in, scratching and biting, no orcs were felled.  In the counter attack, one rat was knocked down but the others managed to dodge the crushing blows that were sent against them.

On the other flank, Skritch, the other black Skaven, rushed into the decrepit house and seized the final piece of wyrdstone as Gutterklaw and a verminkin secured the path of retreat.  As he grabbed the glowing stone, he was startled by a warcry from above.

"WAAAGHH!" Redluk hurled himself in a diving charge towards Skritch, his greataxe poised for a victorious, crushing blow.  The orcs small red eyes were filled with fulfillment as he envisioned the rat's head on his trophy rack.  Whether it was luck, or a lifetime of dodging daggers in subterran caverns, or perhaps the slowness big brutes' axe, may never be known.  What was known, was Skritch clenched his flail and landed a timely blow on the orc's head, sending him to the ground stunned before his axe could be swung.

In the street, Karrok moved up to try and zap another rat.  The smelled of burned fur still lingered in the cluttered laneway.  His second attempt was less successful and ended only with the orc getting a headache.

Meanwhile, the skaven in the buildings slung stone after stone at the orcs, but not one managed to find a mark.



With all of the wyrdstone shards secure, the skaven made on final push.  Gutterklaw and a verminkin rushed the orc shaman in the street, felling him under their combined blows while Skritch finished off the stunned Redluk.  On the far flank, Skratch, seeing that Dalruk had circled the tower to try and catch him off guard charged in to assist the giant rats.  As he held off two of the big beasts, the smaller vermin were able to overwhelm and subdue one of the great green brutes.

Seeing his boyz fall to such weak creatures made Dalruk's blood boil.  The blood pressure rose and his head felt like it would explode.  As he opened his mouth to roar his defiance, he began to take in the sheer numbers of the force arrayed against him.

"Zoggit!  Boyz, dis ain't no proppa skrab wiv little weaklins like deez!  Les get outta 'ere an find sum proppa scrappin!"

With that, the orcs disengaged, leaving the skaven to their spoils.

Result: Victory to the Skaven!  The orcs were forced to retreat when they failed their break test.

Lessons learned: Skaven are fast.  They definitely have an advantage in search-and-find scenarios when most of them can move 50% faster than most other races.  It was a very fun game though, and that zZap spell of the orcs is pretty scary.  Luckily it was only successful once.